![]() Not only that, the wonderful open-source community allows it to be developed so fast, that every new version delivers solutions that could compete with the industry giants. I can't believe how easy to learn the basics compare with my experience before. The hardware was also a problem, instead of painfully waiting for one image to be rendered for two hours, I rather pick up a pen and draw something on paper straight away.įinally, Blender refreshed my view towards 3D software. Not only because I simply can’t afford the expensive software, but also I felt like, as an artist, there would be a million steps in between before I can actually express myself in 3D form, it just too much effort. The reason it took me a decade to put myself together again to learn it, was non-arguably down to the traumatized memory of the Maya course I took back in the Uni. ![]() ![]() Learning 3D software back in early 2000 was not an easy task. ![]()
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